Many product managers and UI designers I know believe that, paper prototyping is free and unrestricted. Since every component can be represented by shapes, even those complicated interactions can also be easily showed with arrows and other connections. Thus, compared with using wireframe software, paper prototyping is faster and easier. This is, in fact, an underestimation to our learning ability. Just like driving is, objectively, more difficult than riding a horse, we still can’t say it’s freer to ride. To dig deeply, we find an important concept missing in this thought --- user experience. A draft, which may be able to show interactions, cannot demonstrate the process because the only way to know user experience is to experience, without a single step left. Even in speed, paper Prototyping isn’t better than wireframe software, since it takes more time to communicate with developers once there’s only a draft available. Frankly there’ve been more and more PM& UI designers who rea…
Everyday, designers need to use lots of designing tools, also they
might need to creat many prototypes. Recently, I found that many
designers use image editing tools to make prototypes. It is one of the
ways to make prototypes, but, is this really the best option?
First of all, let's check out the image editing tools that we use most commonly:
of them has its own use scenario. In other words, here are the slogans
of them, and perhaps the purpose of why those designers and programmers
PS：Image editing and compositing.
Sketch：Professional digital design for Mac.
Fireworks：Image editing for websites and apps.
OmniGraffle：OmniGraffle is for creating precise, beautiful graphics...
Why I'm saying that these four image editing tools are not the best options for making prototypes in most situations?
Reason 1: They are great image editing tools, but they hardly have the ability of creating interations.
“Interaction design” is not a fresh term in the design industry. While batches of Rookies are flocking in this industry with questions about this term. For example, what is interaction design and what are its principles? How’s it work and what’s the interaction design progress?
Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." While the digital side of this statement is true, interaction design is also useful when creating physical (non-digital) products, exploring how a user might interact with it. Common topics of interaction design include design, human–computer interaction, and software development. While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior. Rather than analyzing how things are, interaction design synthesizes and imagines things as they could be. This element of interaction design is what clearly ma…